Anti-Debug: Timing
Contents
- 1. RDPMC/RDTSC
- 2. GetLocalTime()
- 3. GetSystemTime()
- 4. GetTickCount()
- 5. ZwGetTickCount() / KiGetTickCount()
- 6. QueryPerformanceCounter()
- 7. timeGetTime()
- Mitigations
Timing
When a process is traced in a debugger, there is a huge delay between instructions and execution. The “native” delay between some parts of code can be measured and compared with the actual delay using several approaches.
1. RDPMC/RDTSC
These instructions require the flag PCE to be set in CR4 register.
RDPMC instruction can be used only in Kernel Mode.
C/C++ Code
bool IsDebugged(DWORD64 qwNativeElapsed)
{
ULARGE_INTEGER Start, End;
__asm
{
xor ecx, ecx
rdpmc
mov Start.LowPart, eax
mov Start.HighPart, edx
}
// ... some work
__asm
{
xor ecx, ecx
rdpmc
mov End.LowPart, eax
mov End.HighPart, edx
}
return (End.QuadPart - Start.QuadPart) > qwNativeElapsed;
}
RDTSC is a User Mode instruction.
C/C++ Code
bool IsDebugged(DWORD64 qwNativeElapsed)
{
ULARGE_INTEGER Start, End;
__asm
{
xor ecx, ecx
rdtsc
mov Start.LowPart, eax
mov Start.HighPart, edx
}
// ... some work
__asm
{
xor ecx, ecx
rdtsc
mov End.LowPart, eax
mov End.HighPart, edx
}
return (End.QuadPart - Start.QuadPart) > qwNativeElapsed;
}
2. GetLocalTime()
C/C++ Code
bool IsDebugged(DWORD64 qwNativeElapsed)
{
SYSTEMTIME stStart, stEnd;
FILETIME ftStart, ftEnd;
ULARGE_INTEGER uiStart, uiEnd;
GetLocalTime(&stStart);
// ... some work
GetLocalTime(&stEnd);
if (!SystemTimeToFileTime(&stStart, &ftStart))
return false;
if (!SystemTimeToFileTime(&stEnd, &ftEnd))
return false;
uiStart.LowPart = ftStart.dwLowDateTime;
uiStart.HighPart = ftStart.dwHighDateTime;
uiEnd.LowPart = ftEnd.dwLowDateTime;
uiEnd.HighPart = ftEnd.dwHighDateTime;
return (uiEnd.QuadPart - uiStart.QuadPart) > qwNativeElapsed;
}
3. GetSystemTime()
C/C++ Code
bool IsDebugged(DWORD64 qwNativeElapsed)
{
SYSTEMTIME stStart, stEnd;
FILETIME ftStart, ftEnd;
ULARGE_INTEGER uiStart, uiEnd;
GetSystemTime(&stStart);
// ... some work
GetSystemTime(&stEnd);
if (!SystemTimeToFileTime(&stStart, &ftStart))
return false;
if (!SystemTimeToFileTime(&stEnd, &ftEnd))
return false;
uiStart.LowPart = ftStart.dwLowDateTime;
uiStart.HighPart = ftStart.dwHighDateTime;
uiEnd.LowPart = ftEnd.dwLowDateTime;
uiEnd.HighPart = ftEnd.dwHighDateTime;
return (uiEnd.QuadPart - uiStart.QuadPart) > qwNativeElapsed;
}
4. GetTickCount()
C/C++ Code
bool IsDebugged(DWORD dwNativeElapsed)
{
DWORD dwStart = GetTickCount();
// ... some work
return (GetTickCount() - dwStart) > dwNativeElapsed;
}
5. ZwGetTickCount() / KiGetTickCount()
Both functions are used only from Kernel Mode.
Just like User Mode GetTickCount() or GetSystemTime(), Kernel Mode ZwGetTickCount() reads from the KUSER_SHARED_DATA page. This page is mapped read-only into the user mode range of the virtual address and read-write in the kernel range. The system clock tick updates the system time, which is stored directly in this page.
ZwGetTickCount() is used the same way as GetTickCount(). Using KiGetTickCount() is faster than calling ZwGetTickCount(), but slightly slower than reading from the KUSER_SHARED_DATA page directly.
C/C++ Code
bool IsDebugged(DWORD64 qwNativeElapsed)
{
ULARGE_INTEGER Start, End;
__asm
{
int 2ah
mov Start.LowPart, eax
mov Start.HighPart, edx
}
// ... some work
__asm
{
int 2ah
mov End.LowPart, eax
mov End.HighPart, edx
}
return (End.QuadPart - Start.QuadPart) > qwNativeElapsed;
}
6. QueryPerformanceCounter()
C/C++ Code
bool IsDebugged(DWORD64 qwNativeElapsed)
{
LARGE_INTEGER liStart, liEnd;
QueryPerformanceCounter(&liStart);
// ... some work
QueryPerformanceCounter(&liEnd);
return (liEnd.QuadPart - liStart.QuadPart) > qwNativeElapsed;
}
7. timeGetTime()
C/C++ Code
bool IsDebugged(DWORD dwNativeElapsed)
{
DWORD dwStart = timeGetTime();
// ... some work
return (timeGetTime() - dwStart) > dwNativeElapsed;
}
Mitigations
- During debugging: Just fill timing checks with NOPs and set the result of these checks to the appropriate value.
- For anti-anti-debug solution development: There is no great need to do anything with it, as all timing checks are not very reliable. You can still hook timing functions and accelerate the time between calls.